Imperiia: a spatial history of the Russian EmpireMain MenuAboutDashboardsData CatalogMapStoriesGalleriesGamesWho said history was boring?Map ShelfTeach Our ContentCiting the ProjectKelly O'Neilldc20b45f1d74122ba0d654d19961d826c5a557f5The Imperiia Project // Davis Center for Russian and Eurasian Studies, Harvard University
What good is a deck of cards if you can't play with them?
The games are arranged in order of difficulty: "Wildcards" is easy, "Patience" is challenging (and requires beginner/intermediate Russian language ability).
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12020-08-17T01:12:00-04:00Kelly O'Neilldc20b45f1d74122ba0d654d19961d826c5a557f5Deal: History through Playing CardsKelly O'Neill45charts, maps, and a handy set of tagsimage_header2022-05-06T15:43:06-04:00Kelly O'Neilldc20b45f1d74122ba0d654d19961d826c5a557f5
12020-08-17T11:25:44-04:00Kelly O'Neilldc20b45f1d74122ba0d654d19961d826c5a557f5Not in the Cards35card gameplain2022-05-06T16:11:51-04:00Kelly O'Neilldc20b45f1d74122ba0d654d19961d826c5a557f5